Monkey18 > The Emissary of Tep > Development Overview
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Development Time:

    Estimated at 14 weeks.
    • 3 weeks for design refinements and dialog generation.
    • 2 weeks for technical design refinements and adjustments to milestone schedule.
    • 7 weeks for coding.
    • 3 weeks for alpha testing and enhancement implementation.
    • 2 weeks for focus groups, testing and bug correction.

Team: Manpower allocation = 8.
Project requirements are:
  • Two designers for description and dialogue refinements.
  • Four programmers:
    1 Technical Director
    1 text parser lead
    1 database lead
    1 command interpreter lead
  • One producer
  • One lead tester

*All staff will be coding.

Production Development Risks:
Gameplay may devolve into errand running (hunt for clues, talk to as many villagers as possible before nightfall). Inexperienced team may not have the coding skills to realize the text parser interface and character artificial intelligence. Public at large may not be inspired by a text-only game.

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